Tatari ranking database

Clash of Critters Tier List: Best Tataris to Build First

This Clash of Critters tier list ranks the best Tataris by evolution priority, beginner value, F2P safety, role coverage, and mode fit. Use it to decide which unit deserves candies, duplicates, and a team slot before resources get spread thin.

Clash of Critters tier list quick answer

The safest public S+ evolution priorities are Buddi, Dewgrub, Punchimp, Taptail, and Voltfawn. These names appear as the top group in the Pocket Tactics and Games.gg ranking summaries, so they are the best starting shortlist when you want a low-regret Tatari line to build.

That does not mean every player should spend blindly. Pro Game Guides highlights different kit-specific standouts such as Blueflick for area fire damage, Zappur for hybrid support and damage, and Gibber for shielding. Treat this page as a decision tool: first check overall rank, then check the mode, then check whether you can actually evolve the unit.

Fast decisionBest shortlistWhy it mattersNext check
Best overall evolution targetsBuddi, Dewgrub, Punchimp, Taptail, VoltfawnThese are the most consistently cited S+ evolution lines.Do you have duplicates and a team slot?
Best wave-clear angleBlueflick, Cosmo Ram-style control, Cheerling-style buffsHorde and crowded waves reward area damage, control, and buffs.Does your team lose to enemy volume?
Best survival angleGibber, Sunflower or Helia Bloom-style supportBosses and long waves punish teams with no shields or healing.Does your carry die too early?
Best F2P habitOne carry, one front line, one support, one flexFocused upgrades beat five half-built units.Can this unit help across several modes?

Source context

Why Clash of Critters tier list sources disagree

The public English sources do not all rank the game in the same way. This page separates evolution priority from combat-kit notes so the advice stays useful instead of pretending every list is identical.

Evolution list

Pocket Tactics

Best for the full S+ to D stage-one Tatari ranking and long-term evolution priority. It is the strongest source for the complete name list.

Source
Combat kits

Pro Game Guides

Best for role notes on standout kits, including Blueflick as area fire damage, Zappur as hybrid support damage, and Gibber as shielding support.

Source
Systems

Beginner guides and videos

Best for the team-building framework: roles, element counters, candies, pinballs, evolution trials, and why a balanced team beats random upgrades.

Source

Database table

Overall Clash of Critters tier list by evolution priority

This table follows the public S+ to D evolution-line structure, then adds practical player notes so the ranking is easier to use.

S+
BuddiDewgrubPunchimpTaptailVoltfawn
S
AshlarvaDroppitFruglingGoonbugManteenyMaskfryPyropupZappurZaplet
A
CactobudCheerlingFrostnipPandarooSealingSouphogWaddledo
B
CribblerGibberHootletSacklingShardsnailSparkeetSparkitShrimpyroTindercub
C
BlueflickDrillerooDumbopusFlameowFluffleFumekitFungletGopherHumbugKittazapLollamaRubbletVolkitZapuni
D
JoeyoLullellySinklet

Note: the overall table is an evolution-priority view from public sources. Some lower evolution-tier units can still be valuable in a specific combat role, mode, or account state.

Build reasons

Why top Clash of Critters tier list picks are worth building

Use this smaller table when you need a decision instead of a full roster scan.

TatariPublic rank signalBest useBuild decisionVerification note
BuddiS+ evolution priorityGeneral progress and first carry planning.Build if you need one safe long-term target.Element and detailed role need in-game confirmation.
DewgrubS+ evolution priorityCampaign and wave pressure shortlist.Build when you want a low-regret core line.Exact kit details need in-game confirmation.
PunchimpS+ evolution priorityDamage-focused progress and boss pressure.Build after you know the team can keep it active.Likely melee pressure, but role should be verified.
TaptailS+ evolution priorityFlexible teams across early and mid-game content.Build if you want a practical all-around investment.Exact element and role need verification.
VoltfawnS+ evolution priorityLightning-line pressure and possible water-boss counter play.Build when lightning coverage matters for your roster.Element is likely lightning, but still verify in-game.
ZappurHigh combat-kit signalHybrid support and damage around grouped allies.Build if your carry benefits from damage buffs.Placement matters because the value is support-linked.
GibberHigh combat-kit signalBosses and difficult waves where shields matter.Build if your team dies before the carry can work.Lower damage means it needs a damage partner.
BlueflickStrong kit for wavesHorde and crowded waves with area fire damage.Build if wave clear is your main bottleneck.May be less important when single-target boss damage is the issue.

Beginner value

Best beginner Tataris to build first

Beginners should not copy a whale lineup. Build a smaller team that answers the role your account actually lacks.

Beginner needRecommended picksWhy it works earlyWhen to replace or pauseF2P note
Main carryBuddi, Dewgrub, Punchimp, Taptail, VoltfawnThey are the most public S+ evolution targets and give beginners a clear spending direction.Pause only if you lack duplicates or the unit does not solve your current mode.Fund one first, not all five.
Wave clearBlueflick or another area-damage unitArea damage and burn-style pressure help when enemies arrive in groups.Pause if boss damage, not waves, is blocking progress.High value if it reduces failed daily clears.
SurvivalGibber or a durable guardianShields and defensive utility protect damage units in hard fights.Replace only when a stronger tank or shield option is clearly ready.Useful for players who cannot brute-force stages.
Healing and buffsSunflower or Helia Bloom-style supportHealing, attack boosts, defense boosts, and aura value make teams more forgiving.Do not replace too early; support often stays useful longer than raw stats suggest.Strong F2P value because it supports multiple carries.
ControlCheerling-style buffs or Cosmo Ram-style paralysisControl and invincibility-style support can stabilize crowded horde attempts.Pause if your account still lacks a basic damage carry.Build after your first carry and front line are stable.

Mode rankings

Mode tier list for Campaign, Boss Challenge, Horde, and events

A single global rank is not enough. Some Tataris shine in waves, others in bosses, and some only become great once your formation can support them.

ModeBest rolesRecommended Tataris or linesWhy they workPlayer action
Campaign and storyTank, carry DPS, healer, supportAny S+ carry plus a stable front line and supportStory progress rewards a balanced core more than one flashy unit.Build one carry, then patch the role that keeps failing.
Boss ChallengeElement counter, shield, healer, focused DPSVoltfawn vs water bosses, Gibber for shields, Helia Bloom-style healingBosses punish wrong elements and fragile formations.Check the boss element before spending resources.
Horde and wavesArea damage, crowd control, buffs, healingBlueflick, Cosmo Ram-style control, Cheerling-style buffs, Sunflower supportWave modes reward control and repeated value over single bursts.Add control before adding another pure DPS.
EventsFlexible core plus event-specific roleYour best evolved carry, one support, one survival option, one event counterEvents change the goal: waves, bosses, speed, survival, or rewards.Read event rules before evolving a bench unit.
Farming and progressionReliable clear speedS+ carry with support that prevents failed runsConsistent wins produce more candies, pinballs, and upgrade materials over time.Prefer a stable 90 percent clear over a risky peak-damage team.

Role and element

How elements and roles change the Clash of Critters tier list

The public beginner material describes an element wheel and multiple team roles. Use both before judging a Tatari only by rank.

Decision checkWhat to look forWhy it changes rankingExample use
Element counterWater beats fire, fire beats grass, grass beats rock, rock beats lightning, lightning beats water.A lower global rank can outperform a higher unit when it counters the boss.Use lightning pressure into water bosses when available.
DPSDamage that clears waves or burns down a boss.DPS is mandatory, but too many damage units make the team fragile.Fund one main carry before adding another.
Tank or guardianFront-line survival, shields, and damage absorption.A great carry drops in practical value if it dies early.Add a shield or front line when boss hits end runs.
Healer or supportHealing, attack boosts, defense boosts, invincibility, or aura value.Support units can raise the whole team more than a second damage unit.Use Helia Bloom-style support in long attempts.
Specialist or controlParalysis, slows, grouping, or mode-specific utility.Control can solve wave pressure that raw damage cannot.Use Cosmo Ram-style control in horde attempts.

Resources

Investment priority: who deserves candies, duplicates, and trials

This is the practical part of the tier list. A high-ranked Tatari is only useful if the upgrade changes your current results.

Tatari or groupSpend resources?Best timingReasonRisk
S+ evolution linesYes, first priorityWhen you have duplicates and the unit fits your teamBest public long-term evolution signal.Low, unless the unit duplicates are unavailable.
Zappur-style support damageYes, when your carry is readyAfter one main damage unit is fundedBuffing a strong carry can beat building a second weak DPS.Medium if placement or team fit is poor.
Gibber-style shield supportYes, if survival is the problemWhen bosses or waves kill your team too earlyDefensive utility keeps carries active longer.Medium if your team already survives but lacks damage.
Blueflick-style area damageYes, for wave bottlenecksWhen horde or crowded stages are blocking progressArea damage and burn effects scale well into groups.Medium if your main problem is single-target boss damage.
Drilleroo-style trial unitsCautiousOnly after checking food and trial requirementsEvolution trials can require specific items and lock choices for 24 hours.High if you start a trial without the right materials.
Low-tier favoritesOptionalAfter one strong core team is stableFun matters, but difficult content needs reliable power.High if they consume your only candies and duplicates.

Mistakes

Common Clash of Critters tier list mistakes

Most waste happens when players read a rank but ignore cost, role, or current mode.

MistakeWhy it hurtsBetter actionRelated guide
Leveling too many Tataris at onceCandies and duplicates get spread thin, so no unit becomes strong enough to carry.Pick 3 or 4 core units and finish the current role plan.Beginner guide
Ignoring element countersBosses can punish a team that looks strong but uses the wrong element.Check the element wheel before judging the tier list.Team builds
Starting a trial without foodEvolution trials can need specific food and can lock you into a wait.Check materials before starting the trial.Evolution guide
Skipping healer or supportAll-damage teams often fail once enemies hit harder or waves stack up.Add shields, healing, buffs, or control before more DPS.Critters database
Copying a whale teamHighly evolved teams can hide the real cost of the lineup.Use the F2P priority and mode tables instead.Codes and rewards
Using one tier for every modeA wave unit may not solve a boss, and a boss unit may not clear horde pressure.Use the mode tier list before spending.Events guide

Clash of Critters tier list update and verification notes

This page uses English public sources as a starting point, then turns them into player decisions. The strongest confirmed public pattern is the S+ evolution group of Buddi, Dewgrub, Punchimp, Taptail, and Voltfawn. The most useful kit notes from other sources are Blueflick for area fire damage and burn, Zappur for support damage, Gibber for shields, and Helia Bloom or Cosmo Ram-style evolutions for support and control.

Some details still need in-game verification. Exact element, role, acquisition route, stat scaling, cooldowns, and trial costs are not fully documented for every Tatari in English sources. When a table says a detail needs verification, treat that as a warning instead of a missing feature: it prevents the guide from turning guesses into facts.

Recheck this Clash of Critters tier list after new events, new Tataris, balance changes, or major mode updates. A unit can move up when a new mode rewards its role, and it can move down when a cheaper unit fills the same job.

Sources checked

English sources used for this Clash of Critters tier list

Use these links when you want to compare public rankings, kit notes, and beginner system advice.

FAQ

Clash of Critters tier list FAQ

What is the best Tatari in the Clash of Critters tier list?

Public tier lists most often place Buddi, Dewgrub, Punchimp, Taptail, and Voltfawn in the highest evolution priority group. Use them as safe build targets, then check your team role and duplicate supply before spending.

Which Clash of Critters tier list picks are best for beginners?

Beginners should start with one strong carry, one durable front line, one healer or support, and one flex slot. S+ evolution lines are good long-term targets, while Blueflick, Zappur, Gibber, and Sunflower-style support can solve specific early problems.

Should F2P players follow the same Clash of Critters tier list?

F2P players can use the same ranking, but they should treat it as an investment guide rather than a collection checklist. Spend candies, duplicates, and event rewards on a small core team before building every high-ranked Tatari.

Which Tataris are best for Boss Challenge in Clash of Critters?

Boss Challenge usually rewards the correct element counter, steady damage, shields, and healing. Voltfawn can matter when lightning counters a water boss, while Gibber-style shielding and Helia Bloom-style healing help a damage carry stay alive.

Which Tataris are best for Horde or wave content?

Wave content rewards area damage, crowd control, healing, and buffs. Blueflick is useful when burn and area damage matter, while Cosmo Ram-style control, Cheerling-style buffs, and Sunflower or Helia Bloom support help teams survive crowded waves.

How do evolution costs affect the Clash of Critters tier list?

Evolution cost changes practical value. A strong Tatari can still be a future plan if it needs duplicates or trial food you do not have, while a slightly lower-ranked unit may be the better current build if it is ready to evolve now.

What roles should a Clash of Critters team have?

A stable team usually needs a front-line tank or guardian, one or two damage dealers, and at least one support or healer. Specialists and crowd control become more important when waves stack up or bosses punish fragile teams.

Can I use a low-tier favorite from the Clash of Critters tier list?

Yes. Low-tier favorites can still be built for fun, especially if they are already evolved. Just keep one stronger S or S+ line funded so difficult bosses, events, and wave stages do not stall your whole account.

How often should the Clash of Critters tier list change?

The tier list should be reviewed after new Tataris, events, major balance changes, or new modes. A unit can rise when a mode rewards its role, and fall when another unit performs the same job for less cost.

What is the biggest mistake when using a Clash of Critters tier list?

The biggest mistake is copying the highest rank without checking your own roster. Always ask what your team lacks first: damage, survival, element coverage, healing, control, or evolution materials.